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Comanche 4

Comanche 4 is a series of computer games published by NovaLogic. The goal of each of these games is to fly military missions in a Comanche helicopter. It was the first commercial flight simulation based on voxel technology via the company’s proprietary Voxel Space engine (written entirely in assembly language). This rendering technique allowed for much more detailed and realistic terrains compared to simulations based on vector graphics at that time.

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  • Blowout

    Blowout - As Major John ‘Dutch’ Cane, you will be leading an elite platoon of mercenary commandos, outfitted with the most deadly experimental weaponry.

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  • Beyond Good & Evil

    Beyond Good & Evil combines elements of an action-adventure game with those of a stealth-based game, among other genres. While Jade has the ability to attack enemies with her Daï-jo combat staff, she can also crawl and sneak around when necessary to avoid confrontation with enemies that outnumber her or are too powerful to engage in combat

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  • Beyond Normandy: Assignment Berlin

    Beyond Normandy: Assignment Berlin is a budget-priced first-person shooter developed by Direct Action Games and published by Groove Games. Despite its $20 budget price[citation needed], it has been panned by users and reviewers as having shoddy control, and a rushed, unfinished feel. The game was followed by World War II Combat: Iwo Jima.

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  • Thief: Deadly Shadows

    Thief: Deadly Shadows is a 2004 stealth-based game developed by Ion Storm Austin rather than Looking Glass Studios, the original developer of the first two Thief games, (albeit with many of the same people, including the same voice actor for the lead character, Garrett), and is a relative departure from the first two games in the series. The game is powered by the Unreal Engine used in Deus Ex: Invisible War engine and unlike the original two titles, Deadly Shadows was developed simultaneously for Microsoft Windows and the Xbox.

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  • Infernal

    Infernal is a third person action game for Microsoft Windows, produced by Polish developer Metropolis Software and published by Playlogic International in 2007. Infernal is a modern-style third person shooter, with major first-person shooter influences, similar to Max Payne. Players control protagonist

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